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Support lighttransport's open source work.
Currently we are working on VLM(vision-language.cpp), TinyUSDZ(Portable USD loader) and rendering libraries.
Featured work
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lighttransport/tinyusdz
Tiny, dependency-free USDZ/USDA/USDC library written in C++14
C++ 700 -
lighttransport/nanort
NanoRT, single header only modern ray tracing kernel.
C++ 1,119 -
lighttransport/pbrlab
`pbrlab` is well-verified(through brute force human verification and debugging) path tracing + PBR shading/rendering implementation.
C++ 39
$500 one time
SelectIssue investigation
$3,500 one time
Selectrepo: TinyUSDZ
Improve animation and materialx
- Full node animations + usdSkel vertex skinning support(supports 4> joints/vertex)
- Basic animation clips support
- Blender node and MaterialX node graph support
- progress callback and offscreen processing of Three.js + WASM
- Three.js + WASM demos
USDC support and TinyUSDZ Physics integration investigation
- Implement USDC(Binary) write feature to TinyUSDZ
- Physics annotation in USD
- Setup Genesis
- MuJoCo WASM build and investigate the integration with TinyUSDZ.
TinyUSDZ support
- Reasonable amount of time for issue tracking and support