Currently, mods are only loaded for the newest game logic version (23, I believe). In multiplayer, games can be created with older versions (<23), and those game logic data does not receive any patches.
One should add game logic versioning to mod manifests and load all mods that are compatible with a given version, not just the latest.
Currently, mods are only loaded for the newest game logic version (23, I believe). In multiplayer, games can be created with older versions (<23), and those game logic data does not receive any patches.
One should add game logic versioning to mod manifests and load all mods that are compatible with a given version, not just the latest.